Re: Is there a way to use C++ code in IDL [message #34196 is a reply to message #34194] |
Thu, 20 February 2003 11:54   |
CelticBlues
Messages: 10 Registered: February 2003
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Junior Member |
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See below....
"David Fanning" <david@dfanning.com> wrote in message
news:MPG.18bed78a6fdf4fbf989af2@news.frii.com...
> CelticBlues (idluser@celticblues.com) writes:
>
>> The file is a home grown tagged file format containing a type of image
data
>> and additional information about the conditions at the time the image
was
>> taken etc. Here is an example of what a simple file may look like:
>
> Oh, no. I'm not going to be sucked into this. I have my
> own work to do. (Actually, now that I think about it, I
> am a little short of paying customers at the moment...)
> But, no, I'm not going to do this.
Darn... you mean you won't write it for me? ;-) Actually the info you give
below is just what I need... An idea of where to look for the answer. I
don't expect anyone to hand me the complete solution (where's the fun in
that) but a little push in the right direction...
Thanks,
Ed
> And, for heaven's sake, get a book about IDL programming.
> If you are a serious sort of person get Liam Gumley's
> book. If you prefer something with a bit more attitude,
> get my book. But you are unlikely to learn what you
> really want to know by looking at the IDL documentation.
> Either one of these books will parse the essential from
> the overwhelming for you. :-)
Not sure what you mean by "a serious sort of person"... but I like books
that are are somewhat tutorial like, but aren't limited to overly simple
examples. The OpenGL Red Book a good example of the type of book I like to
learn a new topic with....
Later,
Ed
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