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Re: Apple X11 Beta 0.3 [message #34654 is a reply to message #34470] Tue, 08 April 2003 13:43 Go to previous message
MKatz843 is currently offline  MKatz843
Messages: 98
Registered: March 2002
Member
> I can't completely explain why 0.3 is working in your case. I'm
> assuming that you've removed any IDL configuration settings that may
> have forced software rendering in Object Graphics. Some of the
> discussion below may hint at some answers.

I now have IDL and X11.app beta 0.3 installed on 3 different Macs, all
running flawlessly for my applications.

I use direct graphics interactively with windows created from the
command line, and I can use tvrd() with no problems. I believe I have
used /true to get 24-bit color from tvrd.

I also use object graphics from within widget_draw windows. I haven't
had any problems whatsoever.

In case it helps, here's the contents of two files in my ~ directory.

This is the first four lines of my .Xdefaults file

idl.gr_visual: TrueColor
idl.gr_depth: 24
idl.retain: 1
idl.renderer: 1


My .xinitrc looks like this

xterm -sb -bg snow -rw -sl 500 -geometry 80x40+5+190 &
exec /usr/X11R6/bin/quartz-wm


For object graphics in widget_draw, I issue commands like this:

windowID = widget_draw(base, GRAPHICS_LEVEL=2, RETAIN=2,
UVALUE='window')

I think I started setting RETAIN=2 for compatability with a Linux
system that I also use. On that system, if RETAIN isn't set properly,
then the windows go black when they're hidden.

I hope your problems get resolved. If you'd like me to test a certain
procedure that reliably crashes your IDL session, send along some
instrcutions and I'll give it a go.

M. Katz
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