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Re: Passing file LUN to C routine [message #35187 is a reply to message #35117] Fri, 16 May 2003 10:45 Go to previous messageGo to previous message
Stein Vidar Hagfors H[2] is currently offline  Stein Vidar Hagfors H[2]
Messages: 28
Registered: October 2002
Junior Member
Ben Tupper <btupper@bigelow.org> writes:

[...]
> Cleearly, the bottle neck is in the getTheData part, which I have
> written myself. It is a series of "Start Frame" - "Make Sure It's
> Done" - "Copy The Frame Data to Stack" steps. Mea culpa!

Ben, if you want to get full 30fps rate, you may want to reorganize this part
to do the "Start Frame" action *last* (i.e. to let the hardware acquire the
frame while you're doing other stuff). Often, hardware like that are driven
with "callback" routines (for when a frame is ready).


--
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Stein Vidar Hagfors Haugan
ESA SOHO SOC/European Space Agency Science Operations Coordinator for SOHO

NASA Goddard Space Flight Center, Tel.: 1-301-286-9028
Mail Code 682.3, Bld. 26, Room G-1, Cell: 1-240-354-6066
Greenbelt, Maryland 20771, USA. Fax: 1-301-286-0264
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