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Re: Map transparent image [message #35687 is a reply to message #35684] Tue, 01 July 2003 11:12 Go to previous messageGo to previous message
David Fanning is currently offline  David Fanning
Messages: 11724
Registered: August 2001
Senior Member
Haje Korth writes:

> I was already wondering whether there are map routines in object graphics? I
> am doing it quick and dirty: map into Z-buffer, tvrd(), then use the
> resulting image for the object. Not pretty, but this way I can overlay a
> clean mask that is NOT pixelated!

Ah, right. The ol' smoke and mirrors approach!
It's probably a good idea, given the available
alternatives. :-)

Cheers,

David

--
David W. Fanning, Ph.D.
Fanning Software Consulting, Inc.
Phone: 970-221-0438, E-mail: david@dfanning.com
Coyote's Guide to IDL Programming: http://www.dfanning.com/
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