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Re: Light and images in a IDLgrView [message #38704 is a reply to message #38524] Sun, 21 March 2004 23:29 Go to previous messageGo to previous message
Antonio Santiago is currently offline  Antonio Santiago
Messages: 201
Registered: February 2004
Senior Member
Thanks i found my problem.

Yes, i saw your doc and your examples (FSC_SURFACE) but i continued with
my problem. It was basically that i had created my polygons with an
image like a texture map with the bad options and the light doesnt
iluminate it good.


Thanks anyway ;)

David Fanning wrote:
> Antonio Santiago writes:
>
>
>> i amb using IDL object Graphics and i just have contruct a view with a
>> volume, a surface, axis and a box. I want to do a slice of axis Y and
>> view this with an image. I do all this right (and the image have the
>> slice of the volume in Y axis) but the problem is the orientation of the
>> model respect the light. Depends on it, the image is visible or is black :(
>>
>> Is there any tip to tell me how to simplify the work of positioning
>> lights in a model. The surface is ok iluminatin but images are argggg....
>
>
> Support the arts and hire a theater student. They need
> the money and they can have you fixed up in about 2 minutes. :-)
>
> Sometimes it is good to have a set of lights that don't
> rotate with the model and another set that do. See, for
> example, the lights in my FSC_SURFACE program.
>
> Cheers,
>
> David
>
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