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Re: Object Graphics [message #39387 is a reply to message #9626] Tue, 11 May 2004 20:33 Go to previous messageGo to previous message
Mark Hadfield is currently offline  Mark Hadfield
Messages: 783
Registered: May 1995
Senior Member
Michael Wallace wrote:
...And for the curious, here's what RSI has
> to say about this buried way down in their documentation:
>
> In some situations, IDL cannot provide this backing store.
>
> In IDL Object Graphics, it is almost always best to disable backing
> store (that is, set the RETAIN property equal to zero). This is because
> drawing to an off-screen pixmap (which is what happens when backing
> store is enabled) almost always bypasses any hardware graphics
> acceleration that may be available, causing all rendering to be done in
> software. To ensure that windows are redrawn properly, enable the
> generation of expose events on the WIDGET_DRAW window and redraw the
> windows explicitly when an expose event is received.

Not true in my experience, though it depends on the graphics card &
settings (and heaven knows what else). With the not-very-cutting-edge
graphics system on my PC (Windows 2000) here are the settings that I
find the best:

RENDERER = 0 (hardware renderer--it is a little faster
than the software one)

RETAIN = 2

EXPOSE_EVENTS = RETAIN lt 2


--
Mark Hadfield "Ka puwaha te tai nei, Hoea tatou"
m.hadfield@niwa.co.nz
National Institute for Water and Atmospheric Research (NIWA)
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