Re: Object Graphics fonts [message #39678 is a reply to message #39240] |
Mon, 07 June 2004 14:36   |
Rick Towler
Messages: 821 Registered: August 1998
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Senior Member |
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"David Fanning" wrote ...
> Michael Wallace writes:
>
>>
>> I guess I should have said this at the top, but my specific problem is
>> that I need to create plots which will be viewable online and so need to
>> be a GIF, PNG, JPEG or the like. Right now, my code is creating an
>> IDLgrBuffer, drawing everything, reading the data from the buffer and
>> sending it on to Write_PNG. It's working without any problem, but some
>> fonts (vertical, small horizontal) are hard to read. I was hoping that
>> I could either figure out a better way to handle the IDLgrFonts or save
>> the files as something like EPS and then convert them.
>
> Well, have you tried making your buffer bigger and Congriding it down
> for the JPEGs? That might improve resolution some, especially if you
> are using the older polygon fonts.
I have found that rendering to the screen provides far better results than
rendering to IDLgrBuffer (IDLgrBuffers are rendered using the software
renderer). And better graphics adapters will do the anti-aliasing for you
(check your graphics adapter settings). Render to the screen, read the
window, and save as PNG.
-Rick
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