comp.lang.idl-pvwave archive
Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado

Home » Public Forums » archive » Object Graphics Fonts
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Return to the default flat view Create a new topic Submit Reply
Re: Object Graphics fonts [message #39732 is a reply to message #39240] Wed, 09 June 2004 13:06 Go to previous messageGo to previous message
David Fanning is currently offline  David Fanning
Messages: 11724
Registered: August 2001
Senior Member
Michael Wallace writes:

> It does seem odd that only changing one line of code to use an
> IDLgrBuffer instead of an IDLgrWindow would cause these little one pixel
> differences and a slight font size difference. Is there an explanation
> for this or does this get chalked up to the mystery that is IDL?

This mystery has a long history in IDL. For example, the Z-graphics
buffer and an IDL window of the same size has different size fonts
and axis placement. But not too much. Just enough to think you
probably shouldn't have started drinking so early in the day. :-)

Cheers,

David
--
David Fanning, Ph.D.
Fanning Software Consulting, Inc.
Coyote's Guide to IDL Programming: http://www.dfanning.com/
[Message index]
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: 3d Hanning filter
Next Topic: Re: Array indices and lookup tables

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Sun Oct 12 07:02:25 PDT 2025

Total time taken to generate the page: 0.10859 seconds