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Re: Check if a point is inside a polygon mesh [message #45231 is a reply to message #45206] Thu, 18 August 2005 18:32 Go to previous messageGo to previous message
cartik.sharma is currently offline  cartik.sharma
Messages: 1
Registered: August 2005
Junior Member
If the mesh is horribly non-convex, (and I believe it would be based on
the description of the unstructured grid is..), it would be a good
first step to calculate the convex hull of all points in the mesh using
the quick convex hull procedure, QHULL and then checking if the point
lies inside the convex hull using ray clipping. The qhull will also
reduce the time taken to perform calculations.

-Cartik

photosalex@freenet.de wrote:
> Hello, All!
>
> Does anybody know a way to figure out if a 3D point lies inside a
> closed 3D triangular polygon mesh. The mesh is a tricky engineering
> construction of thousands of vertices with holes, stems, supports etc.,
> rather than a rectangular slab.
>
> The question arose basically from the task to find the coordinates of
> the intersection(s) of a ray with an arbitrary volumetric IDL model.
> I've searched the newsgroups but couldn't find a ready answer.
>
> If anyone provides me with information on either problems, I'd be very
> grateful.
>
> Cheers!
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