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Re: IDL memory limitation? [message #45627 is a reply to message #45488] Sun, 18 September 2005 17:32 Go to previous messageGo to previous message
Mark Hadfield is currently offline  Mark Hadfield
Messages: 783
Registered: May 1995
Senior Member
raval.chintan@gmail.com wrote:
> If you can provide some code so that we can test it out over here...

Good advice. Also, trim it down to a problem you *can* handle and see
how much memory is used relative to the size of the data you are
visualising. You might then trying stepping through the objects in your
heap (as listed by the OBJ_VALID and PTR_VALID function) and determine
how much memory each of them uses. You could do this by deleting each
object in turn and seeing how much memory is freed (but remembering that
some objects delete others as part of their cleanup). This may all be
a bit tedious, but once you've established where the memory is being
consumed you may be able to do something about it. Remeber Karl's
advice, some graphics objects use much more memory than the data they're
representing, some don't.


--
Mark Hadfield "Kei puwaha te tai nei, Hoea tahi tatou"
m.hadfield@niwa.co.nz
National Institute for Water and Atmospheric Research (NIWA)
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