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Re: the fastest way to find number of points in sphere(radius r) [message #46420 is a reply to message #46419] Tue, 22 November 2005 01:06 Go to previous messageGo to previous message
snfinder@naver.com is currently offline  snfinder@naver.com
Messages: 35
Registered: August 2005
Member
Sorry, I can't understand you.
It's not voxels.
X,Y,Z are 3D position of galaxies.(It's not just meaningless points.)

Actually, I want to know the # of points inside spheres by increasing
the radius.

:-)
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