Re: Backing store issue [message #48133 is a reply to message #47993] |
Mon, 27 March 2006 13:48   |
Karl Schultz
Messages: 341 Registered: October 1999
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Senior Member |
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On Mon, 27 Mar 2006 16:20:51 -0500, Jonathan Joseph wrote:
What happens if you try:
device, true=24, decomposed=1
window, xsize=23000, ysize=3000, retain=2
tv, bindgen(3,23000, 3000), /true
?
On my linux box with nvidia FX 500, the large window repairs
automatically, as it should, when I drag it around or drag other things
on top of it.
If I make the window a LOT larger, say 23000 x 23000, I get a nice error
from IDL saying that there are not enough resources to allocate a pixmap,
which is what IDL uses for backing store when RETAIN=2.
It would be interesting to know how the above code behaves on your machine.
Karl
> So be it.
>
> Thanks for your insights David.
>
> -Jonathan
>
> David Fanning wrote:
>
>> I'm not saying these are perfect solutions. I'm just saying you are
>> creating one BIG window! It doesn't surprise me (given my experience
>> with pixmaps and backing store) you are having problems. I would be
>> more surprised if you weren't having problems. :-)
>>
>> Cheers,
>>
>> David
>>
>> P.S. You could always write machine-specific code and let the guys on
>> the SUN get by with sluggish graphic performance. They might even be
>> used to it. :-)
>>
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