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Re: DXF and Face3D [message #50091 is a reply to message #49910] Wed, 30 August 2006 22:24 Go to previous message
Thomas Launey is currently offline  Thomas Launey
Messages: 25
Registered: September 1999
Junior Member
Dear Karl,
Thank you very much for the update on 6.2. Unfortunately I am still on
6.1, with no prospect of upgrade. Any suggestion for fixing the problem
on 6.1?
Thanks
Thomas

Karl Schultz wrote:
>
> You should probably go ahead and use the type 9 entity. I fixed the
> problem that you mentioned that I mentioned in IDL 6.2.
>
> I think that the MESH_SMOOTH algorithm ends up treating your mesh as a
> triangle mesh, and so outputs it as such.
>
> If you supply a vertex list and a connectivity list to a type 9 DXF
> entity, IDL will examine the connectivity list and NOT call the tessellator
> if all polygons in the mesh are triangles (as of IDL 6.2).
>
> Karl
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