Re: Object Graphics Code Generator [message #53971 is a reply to message #53854] |
Wed, 09 May 2007 20:39  |
Robbie
Messages: 165 Registered: February 2006
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Senior Member |
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I think that Eduardo makes object graphics more accessible than iTools
does, but his code generator has far less features than iTools.
I remember providing feedback to ITTVIS that I would like to see a
simpler implementation of iTools with less features, but easier to
understand.
Unfortunately, I won't use his code generator for two reasons:
1) The source code is not available, so I am a little hesitant to have
my development highly integrated with something to which I have no
control.
2) The code generated cannot be easily integrated into an event driven
program. I really need access to graphics objects from outside the
scope of scg_og.
Ruby on Rails is a good example of how to use code generation
effectively. They have things called 'scaffolds' which is the default
implementation of a module. You can then generate and tweak the code
for the module if your unhappy with the 'scaffold'.
Robbie
P.S. I find navigating the codebank almost impossible. I can't even
find my own software in there!
I just keep tabs on new additions
http://www.ittvis.com/codebank/search.asp?search=newsub& product=IDL
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