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Re: Supose this... [message #54229 is a reply to message #54142] Fri, 25 May 2007 12:09 Go to previous message
warner.pete is currently offline  warner.pete
Messages: 4
Registered: May 2007
Junior Member
On May 25, 9:13 am, kBob <KRD...@gmail.com> wrote:
> How about the new IDLgrShader Objects in IDL 6.4.
>
> It supports the OpenGL Shading Language, which has plenty of
> White, Red, Green, and Orange Books to get you started.
>
> Kelly Dean
> Fort Collins
>
> On May 24, 11:38 am, David Fanning <n...@dfanning.com> wrote:
>
>> Folks,
>
>> Alright, suppose this.
>
>> Suppose I wanted to build a 3D transparent globe, with
>> continental outlines, major cities, etc. displayed on it.
>> And suppose I wanted to stick a sphere in the center of
>> the globe with pointy bits sticking out of it. (Think of
>> of those medieval weapons that the Visigoths swung from a chain to
>> bash in the skulls of their enemies.) I'd like to see where the
>> pointy bits stick out of the globe. (Please don't ask
>> me why.)
>
>> Would IDL be the software you would use to do this?
>> Would I run into the "pimento problem" with the back
>> side of the globe?
>
>> Just thinking out loud. :-)
>
>> Cheers,
>
>> David
>> --
>> David Fanning, Ph.D.
>> Fanning Software Consulting, Inc.
>> Coyote's Guide to IDL Programming:http://www.dfanning.com/
>> Sepore ma de ni thui. ("Perhaps thou speakest truth.")

Hurray, an opportunity to link back to what I consider my most useful
post:
http://tinyurl.com/27h4fl

That contains some code that should create a wireframe globe of the
continents. I've used it with a solid sphere with a slightly smaller
diameter to create a functional globe model. It was my first object
graphics project though and I'm sure there are better ways to do it.
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