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Re: about DXF format [message #54687 is a reply to message #54539] Wed, 27 June 2007 06:39 Go to previous messageGo to previous message
Vince Hradil is currently offline  Vince Hradil
Messages: 574
Registered: December 1999
Senior Member
On Jun 26, 11:12 pm, airy.ji...@gmail.com wrote:
> On 6 22 , 12 26 , Rick Towler <rick.tow...@nomail.noaa.gov> wrote:
>
>> JMZawodny wrote:
>>> Thanks for offering the code. Unfortunately it did not work and it was
>>> not because of the missing COLORS procedure. My DXF files are composed
>>> primarily of 3DBLOCKs. These appear to go unparsed in your routine.
>>> What I really need is something that will read the DXf files and
>>> output a set of mesh_objects, one for each layer. This what IDLffDXf
>>> should do, but does not.
>
>> What specifically is the problem with IDLffDXF? It is hard to offer
>> advice or suggestions if you don't specify the problem. Is it similar
>> to the OP's issue that some specific coordinate transformation
>> information is lost? Or is it something else?
>
>> -Rick
>
> The IDLffDXF objects have a lot of subobjects,but I just know how to
> use IDL_DXF_POLYGON,IDL_DXF_POLYLINE,which I learned from the example
> code.But in fact,there are many other subobjects,like
> IDL_DXF_BLOCK,IDL_DXF_LAYER,IDL_DXF_INSERT,and so on.It won't be
> useless,but until now,I still don't know how to use them.

Did you see my post earlier:

qoute:
Anyway, maybe you can use mine as a start. Here's a link to the DXF
format, if you haven't found it yet: http://tinyurl.com/232tsa

I know this isn't "idl specific", but it does explain the dxf format
quite well.
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