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Re: 3D array from surfaces? [message #60395 is a reply to message #60394] Tue, 13 May 2008 14:47 Go to previous messageGo to previous message
Mike[2] is currently offline  Mike[2]
Messages: 99
Registered: December 2005
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On May 13, 1:00 pm, David Fanning <n...@dfanning.com> wrote:

> Maybe you can get some inspiration from this article:
>
> http://www.dfanning.com/graphics_tips/mesh.html

Yep - That is just the opposite of what I want to do. What I'm
looking for is the inverse of Shade_Volume. I suppose this really
boils down to finding the intersection of a plane and a mesh
surface... I'll mull it over tonight and see what comes up...

Mike
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