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Re: Chunk Array Decimation [message #63739 is a reply to message #32363] Mon, 17 November 2008 13:40 Go to previous message
Keflavich is currently offline  Keflavich
Messages: 19
Registered: May 2008
Junior Member
Hi IDL group,
I've been using one of the drizzle algorithms posted at David
Fanning's site: http://www.dfanning.com/code_tips/drizzling.html (and
discussed on this group ~6 years ago) to combine timestream data into
maps. It works like a charm, but I need to take it to the next level:
cosmic ray removal.
Does anyone know how to implement this algorithm using a median
stack of each pixel instead of simply adding / averaging? I'll admit
I've been using this code rather blindly - my understanding of the use
of all the various indexes is very much incomplete - but it still
looks like this line:
vec6[vinds]=vec6[vinds]+total(data[ri1[vec_inds]],2)
means that you can only add to a running total; replacing 'total' in
the above statement with 'median' would not work. So, any ideas?

Thanks,
Adam
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