comp.lang.idl-pvwave archive
Messages from Usenet group comp.lang.idl-pvwave, compiled by Paulo Penteado

Home » Public Forums » archive » Re: How to draw IDLgrPlots over IDLgrImages?
Show: Today's Messages :: Show Polls :: Message Navigator
E-mail to friend 
Return to the default flat view Create a new topic Submit Reply
Re: How to draw IDLgrPlots over IDLgrImages? [message #67908 is a reply to message #67816] Sun, 06 September 2009 20:54 Go to previous message
Robbie is currently offline  Robbie
Messages: 165
Registered: February 2006
Senior Member
The IDL manual says something like:

Disabling the depth test function allows all primitives to be drawn on
the screen without testing their depth.
When the depth test is disabled, the last item drawn at a location is
the item that is on top.

I think that if you are using depth testing then you must be aware
that objects might disappear if they fall out of the clipping range.
For example the default value of the ZCLIP property of IDLgrView is
[-1,1]. You may also find the clipping to be graphics card dependant.

It's far simpler to avoid depth testing if at all possible when
drawing a 2D scene.
That being said, I still have a tendency to 'hack' scenes using depth
testing.

Robbie
[Message index]
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: use of loops in IDL for hashtable
Next Topic: Readu, Writeu Causing Segmentation Fault

-=] Back to Top [=-
[ Syndicate this forum (XML) ] [ RSS ] [ PDF ]

Current Time: Fri Oct 10 06:10:43 PDT 2025

Total time taken to generate the page: 0.96042 seconds