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Re: Isurface, inverting the axis without changing default lighting direction [message #70788 is a reply to message #70724] Wed, 05 May 2010 11:24 Go to previous messageGo to previous message
Kenneth P. Bowman is currently offline  Kenneth P. Bowman
Messages: 585
Registered: May 2000
Senior Member
In article
<f460e955-39e9-40d4-be31-0beb89b53ef7@u20g2000pru.googlegroups.com>,
cameron bowles <cameronbowles79@gmail.com> wrote:

> For anyone reading this, I ended up just defininn my "lights_id"
> idebntifier to be that of Light_1 using this line of code in place of
> the code in my second post;
>
> lights_id = itool_obj -> FindIdentifiers('*LIGHT_1', /VISUALIZATIONS)
>
> it now works a treat and looks good to boot.
>
> Thanks again Ken and PP.

I just want to make clear that this does not mean that I
actually understand anything about how the iTools work. ;-)

K
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