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Re: TEXT Function [message #76601 is a reply to message #76599] Thu, 09 June 2011 14:44 Go to previous messageGo to previous message
David Fanning is currently offline  David Fanning
Messages: 11724
Registered: August 2001
Senior Member
Gray writes:

> You would use XYOUTS and not CGTEXT??

Well, in this particular instance, I had to use
PLOT and not cgPlot, so it made a little more
sense to me to use XYOUTS rather than cgText.
The "problem" with Coyote Graphics (and, I suspect,
with function graphics too, is that the "objects"
have to be self-contained to work properly. With
Coyote Graphics this means setting and then restoring
system variables, which you would like to NOT be
set back if you are going to depend on them to
position the *next* graphics command.

Fortunately, the Coyote Graphics system is flexible
enough to be able to handle these somewhat contradictory
requirements. I'm already thinking about how to
overcome these difficulties in Coyote Graphics 2.0.

Cheers,

David


--
David Fanning, Ph.D.
Fanning Software Consulting, Inc.
Coyote's Guide to IDL Programming: http://www.dfanning.com/
Sepore ma de ni thue. ("Perhaps thos speakest truth.")
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