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Re: cgWindow Test Volunteers [message #79033 is a reply to message #79031] Mon, 23 January 2012 13:28 Go to previous messageGo to previous message
Russell[1] is currently offline  Russell[1]
Messages: 101
Registered: August 2011
Senior Member
On Jan 20, 11:09 am, David Fanning <n...@dfanning.com> wrote:
> Russell writes:
>> Hi David, I'd be happy to break the code!
>
> OK, probably easier if I just make it generally available
> for breaking. :-)
>
> You can find it here:
>
>   http://www.idlcoyote.com/new_cgwindow.zip
>
> There is a README file with sketchy instructions. Basically,
> rename your current cgWindow program to cgwindow.old.pro
> and install these files in your Coyote Library folder.
>
> All of your current cgWindow programs should work normally,
> and you should have the additional ability to use the
> new cgCmdWindow object as a smart draw widget.
>
> A test program included in the zip file shows a simple
> example of this.
>
> Let me know. :-)
>
> Thanks,
>
> David
>
> --
> David Fanning, Ph.D.
> Fanning Software Consulting, Inc.
> Coyote's Guide to IDL Programming:http://www.idlcoyote.com/
> Sepore ma de ni thui. ("Perhaps thou speakest truth.")

I tried to download this file, and the website is not there?

R
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