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Re: Killing Widget Objects [message #88128 is a reply to message #88125] Fri, 21 March 2014 12:11 Go to previous message
David Fanning is currently offline  David Fanning
Messages: 11724
Registered: August 2001
Senior Member
David Fanning writes:

> Well, the VERY same program works with Catalyst objects. Since I copied
> Catalyst objects (nearly directly, I thought) when I made these new
> objects, I'm really at a loss to explain this. I'm in the process of
> looking more closely at things now.

OK, weird! The problem is suddenly GONE! I didn't DO anything, expect
put print statements in the code so I could see what was happening.
Sheesh!

IDL> .go
ID in gliTLBWidget: 1
ID in gliDrawWidget INIT: 2
% Compiled module: GLIKILLNOTIFY.
ID in gliKillNotify: 2
In gliDrawWidget CLEANUP
ID in gliKillNotify: 1
In gliTLBWidget CLEANUP

IDL> .go
ID in TOPLEVELBASE INIT method: 3
ID in DrawWidget INIT method: 4
ID in CatKillNotify: 4
In DrawWidget CLEANUP method:
ID in CatKillNotify: 3
In TopLevelBase CLEANUP method:

Whoa! I've been fooling around with this all week. Suddenly the problem
is gone!? This is really too weird, even for computers. :-(

Cheers,

David

--
David Fanning, Ph.D.
Fanning Software Consulting, Inc.
Coyote's Guide to IDL Programming: http://www.idlcoyote.com/
Sepore ma de ni thue. ("Perhaps thou speakest truth.")
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