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Re: NG: bring_to_front doesn't always work [message #89223 is a reply to message #89210] Wed, 06 August 2014 10:05 Go to previous messageGo to previous message
chris_torrence@NOSPAM is currently offline  chris_torrence@NOSPAM
Messages: 528
Registered: March 2007
Senior Member
Hi David,

I think this might be a bug in the Mesa OpenGL software-rendering library. Can you check your IDL preferences and see if you have "software" rendering enabled? If you do, can you switch it to "hardware" rendering and see if the problem goes away?

-Chris
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