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Re: setting zbuffer for rendering window/buffer [message #32389] Fri, 04 October 2002 08:50 Go to previous message
Sebastian Loebbert is currently offline  Sebastian Loebbert
Messages: 12
Registered: September 2002
Junior Member
On Thu, 3 Oct 2002, Karl Schultz wrote:
Hi,

thanks, that does the trick.

Sebastian

>
> The only trick I can think of is to draw a surface that covers your window.
> Each point on the surface is a Z value that you read out of the other
> ...
> Karl
>
>
>
>
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