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Re: Computer Graphics Question [message #40416] Thu, 05 August 2004 08:15 Go to previous message
Craig Markwardt is currently offline  Craig Markwardt
Messages: 1869
Registered: November 1996
Senior Member
David Fanning <davidf@dfanning.com> writes:
> Craig Markwardt writes:
>
>> My guess is that the easiest thing to do is to convert to pixel
>> coordinates, do your rotation, and then convert back to normal
>> coordinates. The pixel coordinate system is isotropic, so you are
>> set.
>
> Oh, my goodness, that was easy. And it works great.
> Thanks!

Yay, and computer scientists be damned!

Craig

--
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Craig B. Markwardt, Ph.D. EMAIL: craigmnet@REMOVEcow.physics.wisc.edu
Astrophysics, IDL, Finance, Derivatives | Remove "net" for better response
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