Text Formatting, Was: Beyond 7-bit ASCII [message #40723] |
Mon, 30 August 2004 14:54  |
David Fanning
Messages: 11724 Registered: August 2001
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Senior Member |
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Folks,
Formatting of object graphics text is just a *little*
more complicated than was explained in this thread,
as Karl and I learned today via a private e-mail
conversation. I've written a short article that describes
some of the complexities.
http://www.dfanning.com/ographics_tips/greek.html
On a related note, if you have been following this thread,
you will have noticed how great the new true-type rendering
engine in object graphics is in this new version of IDL.
It makes the direct graphics rending of true-type fonts
seems even more pitiful than it already is by comparison.
Apparently, there is some possibility of getting these
great looking fonts into direct graphics where they can
be used by the rest of us, but so far there haven't been
enough requests by users to bump this up to a higher priority.
(I hear Florida election officials are counting the votes,
but I don't believe it. I'm sure *thousands* of users are
clamoring for more object graphics code they can scratch
their heads over.)
In any case, if you are interested (and who isn't?) then
it would behoove you to make your interest known to RSI.
It is the only way people will pay attention to what those
of us who work in the trenches really need and want. :-)
Cheers,
David
--
David Fanning, Ph.D.
Fanning Software Consulting, Inc.
Coyote's Guide to IDL Programming: http://www.dfanning.com/
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