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Re: GUI and non-GUI objects in Catalyst [message #68769] Fri, 04 December 2009 15:49 Go to previous message
Jean-Paul Davis is currently offline  Jean-Paul Davis
Messages: 17
Registered: March 1998
Junior Member
David,

Thanks for the thoughts... It does sound like the easiest way to build
an object that doesn't necessarily need a GUI when used by other
applications, but that can be used by itself as a GUI application, and
that takes full advantage of the Catalyst object heirarchy, is to go
ahead and follow the Catalyst application template (wherein my object
is derived from the Catalyst top-level base widget class), and don't
worry about carrying around extra data and methods that don't matter
unless a GUI is generated.

If I understand your last sentence, an alternative is to NOT derive my
application from a widget class, but instead have it contain
individual objects for all the needed widgets (including a TLB). I'll
probably go with the first approach to learn Catalyst faster/better.

Jean-Paul
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