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Texture filled polygons in the new Graphics environment [message #72351] Fri, 27 August 2010 09:39 Go to previous message
Stian Solbø is currently offline  Stian Solbø
Messages: 2
Registered: August 2010
Junior Member
Does anyone in here know if there is a way to let new POLYGON function
(or similar) in IDL8 produce polygons overlays filled with texture
patterns. Or more precisely, filled with warped images like the old
POLYFILL procedure.

I have started to transfer my GUI routines from direct graphics to the
new Graphics system, and suddenly my whole application lost that
authentic 1994 look and feel. And I guess, by the time I finish, the
user friendlyness should have increased by an order of magnitude. :)

Please tell me that I do not have to teach my self the "old" object
graphics stuff, and write everything from scratch.

Best Regards,
Stian Solbø
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